OSGEdit 0.6.0 "Orion" is out with improved interactivity

OSGEdit is an editor/composer of 3D scenes for use in realtime applications (games, simulation, engineering) through the OpenSceneGraph library. This new version has big improvements in the interactivity, by using auto-commit of changes instead of deferred application. Other changes include support for editing particle systems, visual arrangement of properties into tabs, sync with OpenSceneGraph 0.9.8, port to MacOSX, and lots of usability/bug fixes.
You can download the new version, see the screenshots and the complete release notes.


