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Celestia 1.4.0 Released!

General
General

Just in time for testing new video cards that magically appeared under people's Christmas trees, a new release of Celestia is sure to please.

Celestia is a cross-platform OpenGL space simulator. By using state-of-the-art OpenGL it provides an accurate, comprehensive, educational, and fun space simulation for astronomers and casual users alike.

Source and AutoPackage:
http://sourceforge.net/projects/celestia

Celestia Screenshots:
http://www.shatters.net/celestia/gallery.html

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Orbiter-able Fs-able Flightgear-able?

Woulnd't it be great if Celestia merged with Flightgear, or took on its flight-sim abilities.

I think that Celestia could be made to work like the Windows simulator: Orbiter. It could import textures and models, but the dlls couldn't come over.

I chatted up the Orbiter board, and they seemed well stuck in the Windows getto: dlls, and DirectX all the way. I think there was an OpenGL vote, recently, in which people voted to keep Orbiter DirectX-only, so, don't hold your breath waiting for an open source Orbiter.

I wrote the Nasa blue Marble team five times to obtain Blue-arble data for open source projects, but got no reply. I realize that I could get it from an Alaskan Server, but it's been chopped up already.

Whirlwind is Windows and .Net -Only. Why did the American taxpayer pay for a program to be created for one platform only? It supports a monopoly.

MS flightsim compatible planes and scenery objects could be imported into an Open Source simulator as well.

awesome! by Anonymous George

Thanks!

Thanks! The packages for 1.3.2 in Ubuntu were very well done. I'm sure the packager will get to it soon.